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With a team of talent, a Red Dead Redemption 2 developer plans to produce a fresh new title that can offer gamers a window ...
Keiichiro Toyama explains why Splitterhead changed from an open-map to a non-linear narrative during development.
Earlier in October, some former ZA/UM employees — including Klindžić and fellow Disco writer Argo Tuulik — announced the new ...
Krafton announced a new game from PUBG Studio called Project ARC, a 5v5 shooter that’s experimenting with line-of-sight ...
PUBG Studios is branching out with a brand-new project, and its approach appears to be an interesting mirror to Helldivers 2.
A lot has changed for developer Undead Labs since it put out its first open-world infestation more than a decade ago, but the ...
Ian Dallas, the founder and creative director of video game studio Giant Sparrow, happened to be talking about food, but ...